Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Wednesday, December 4, 2013

Prints now on Society6!



It's been a long time coming, but I've finally decided to make some prints available for purchase on Society6! My famed Pokémon poster, as well as some Batman typography work and my editorial piece on street harassment are available as prints! And just in time for the holidays, too! You can order them in any size, and even have them framed if you like. Fast and easy, and they will be professionally handled and shipped. Go check it out at society6.com/sarahhiraki







Tuesday, September 3, 2013

PAX: Top 3 Games I demo'd

PAX Prime was this past weekend, and I had a blast.
It was a whirlwind, but I thought I'd offer up some quick thoughts on some of the games I played!



The Wolf Among Us
Telltale Games

Okay, so maybe I'm biased, but The Wolf Among Us was one of my favorites of the weekend. Based on the Fables series by my friend Bill Willingham, the demo I played of Wolf Among Us took me through meaty brawl with the huntsman, which I failed a couple of times before winning. The game is gorgeously true to the comics, and really story-centric and immersive. I can't wait to explore more, and hopefully get better at punching people.



Tearaway
Media Molecule

Tearaway is just plain adorable. It shares a lot of similarities with Little Big Planet, and is a papery, bouncy, colorful world of little arts and craftsy people that you get to play god for. The different touch interfaces of the Vita make the tangibility of the game art even more fun. All around, fun, adorable, and looks like something that would be fresh to play the whole way through.




Neverending Nightmares
Kickstarter here

I played Neverending Nightmares in a blacked out isolation booth with headphones, and had to do some deep breathing to keep myself calm. The game is styled after the art of Edward Gorey, based on the creator's own struggles with depression, and is creeeeeepy. Flat and super simple, the Neverending Nightmares is about remembering (or trying to) your nightmares and being brave enough to figure them out. I'm curious to see what the relationship between the protagonist and the female characters turns out to be.

I've only played 10 or 20 minutes of each of these games, but based on first impressions, I would recommend any of them. Game on, bros!

&&& If you want more on PAX Prime 2013, (and it's icky reputation), check out my sister's blog entry here!

Friday, July 26, 2013

Partnerships : Cinesaurus Reel 2013



A bit of old news, but my friends at Cinesaurus have released their reel of work from 2013,
which, conveniently enough, is a pretty kickass reel of our collaborations as well.

There are three projects in this video that I worked on:
Cool Things To Find, which I designed and built characters for
Tipping Point (video yet to be formally released), which I designed and built errything for
and Harvest Moon, which I scripted, costumed/cosplayed, and acted in.

It's been a blast, Cinesaurus! Congrats on a great year.

Wednesday, March 6, 2013

Gritty Reboots: Harvest Moon



Before there was Farmville, there was Harvest Moon, one of my favorite video games of all time.
Part dating-sim, part RPG, Harvest Moon was the perfect title for uncool kids like me who thought completing virtual farm chores sounded fun. I remember playing hours upon hours of this game on Playstation and Gameboy (we didn't have an N64, and I have yet to get a DS).
So, what happens if you take this sweet and simple game and make it... grittier? Find out below.


Oh! And did I mention I play all six of the female characters in this video?